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15 Jul, 2009

iPhone: Staying Afloat In a Sea of iPhone Apps

iPhone: Burnsy writes “During all the hype of Apple celebrating its 1.5 billion iPhone App Store downloads, some good advice on how to be successful and stand out in the App Store came out. One story describes how developers are increasingly coming up with various strategies to make a splash, employing everything from temporary discounts to guerilla marketing tactics. On the other hand, some successful developers, such as the creator of the Flight Control app, which has been the number one selling app in 20 countries, talk about [1]the pitfalls of Apple’s approval process for the App Store. They say it can take a developer up to three months to get an application approved and distributed on the App Store and that maybe the iPhone bubble is soon to burst.” A related story at Wired points out that the games category — already crowded with over 13,000 entries — is getting even more competitive as the major game publishers push into the market.

Discuss this story at:

http://apple.slashdot.org/comments.pl?sid=09/07/15/1426259

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